IKEA Place HoloLens
A personal project - in collaboration with UofM 3D Engineering Lab
Design the IKEA Place AR Mobile App for HoloLens
360 Image - rotate around to view the full prototype and click "full screen" for a more immersive experience! Please allow a few seconds for the content to load.
My main finding in the process was that HoloLens has wider vision scope, but has limited interaction channel. The 3 interaction channels are head rotation, finger click, and voice interaction. With that in mind, interface on HoloLens has to be identifiable, easily clickable, and voice interaction integrated.
Breaking down the mobile App
To fully understand the architecture of IKEA Place mobile App, I printed out the screens and broke them down into interaction procedures. Then I synthesized the interactions to understand what I needed to build for HoloLens, what the restraints were, and what I should take out.
Sketching the interface